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	<id>http://www.melanarchy.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bryax</id>
	<title>AvatarWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://www.melanarchy.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bryax"/>
	<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php/Special:Contributions/Bryax"/>
	<updated>2026-04-04T08:41:01Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Forge_Hammer_(Forge)&amp;diff=49607</id>
		<title>Forge Hammer (Forge)</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Forge_Hammer_(Forge)&amp;diff=49607"/>
		<updated>2013-08-12T03:12:38Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gear-Mob|&lt;br /&gt;
| Description=A long handled hammer is here, with a battered square head.&lt;br /&gt;
| ObjectAffects= Modifies melee attacks with earth damage continuous&amp;lt;br&amp;gt;Faintly increases resistance to fire continuous&amp;lt;br&amp;gt;Modifies [[Damage Roll|damage roll]] by 12 continous.&amp;lt;br&amp;gt;Modifies [[Hit Roll|hit roll]] by 10 continous.&lt;br /&gt;
| Keywords=forge,hammer&lt;br /&gt;
| Levels=52&lt;br /&gt;
| Slot=Wielded&lt;br /&gt;
| ObjectType=Weapons&lt;br /&gt;
| Flags=[[fire-ward]]&lt;br /&gt;
| Comments=&lt;br /&gt;
| Quality=100&lt;br /&gt;
| Weight=22&lt;br /&gt;
| AreaName=Forge&lt;br /&gt;
| WalkingRoute=&lt;br /&gt;
| PortalPoint=&lt;br /&gt;
| Category=Hero Melee Weapons&lt;br /&gt;
| MobName=none}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Forge]]&lt;br /&gt;
[[Category: Standard Two-Handed Weapons]]&lt;br /&gt;
[[Category: Melee Weapons That Pound]]&lt;br /&gt;
[[Category: Hero Melee Weapons]]&lt;br /&gt;
[[Category: Earth Damage Weapons]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Forge_Hammer_(Forge)&amp;diff=49606</id>
		<title>Forge Hammer (Forge)</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Forge_Hammer_(Forge)&amp;diff=49606"/>
		<updated>2013-08-12T03:12:05Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gear-Mob|&lt;br /&gt;
| Description=A long handled hammer is here, with a battered square head.&lt;br /&gt;
| ObjectAffects= Modifies melee attacks with earth damage continuous&amp;lt;br&amp;gt; Faintly increases resistance to fire continuous&amp;lt;br&amp;gt; Modifies [[Damage Roll|damage roll]] by 12 continous.&amp;lt;br&amp;gt; Modifies [[Hit Roll|hit roll]] by 10 continous.&lt;br /&gt;
| Keywords=forge,hammer&lt;br /&gt;
| Levels=52&lt;br /&gt;
| Slot=Wielded&lt;br /&gt;
| ObjectType=Weapons&lt;br /&gt;
| Flags=[[fire-ward]]&lt;br /&gt;
| Comments=&lt;br /&gt;
| Quality=100&lt;br /&gt;
| Weight=22&lt;br /&gt;
| AreaName=Forge&lt;br /&gt;
| WalkingRoute=&lt;br /&gt;
| PortalPoint=&lt;br /&gt;
| Category=Hero Melee Weapons&lt;br /&gt;
| MobName=none}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Forge]]&lt;br /&gt;
[[Category: Standard Two-Handed Weapons]]&lt;br /&gt;
[[Category: Melee Weapons That Pound]]&lt;br /&gt;
[[Category: Hero Melee Weapons]]&lt;br /&gt;
[[Category: Earth Damage Weapons]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Forge_Hammer_(Forge)&amp;diff=49605</id>
		<title>Forge Hammer (Forge)</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Forge_Hammer_(Forge)&amp;diff=49605"/>
		<updated>2013-08-12T03:11:55Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gear-Mob|&lt;br /&gt;
| Description=A long handled hammer is here, with a battered square head.&lt;br /&gt;
| ObjectAffects=Modifies melee attacks with earth damage continuous&amp;lt;br&amp;gt; Faintly increases resistance to fire continuous&amp;lt;br&amp;gt; Modifies [[Damage Roll|damage roll]] by 12 continous.&amp;lt;br&amp;gt; Modifies [[Hit Roll|hit roll]] by 10 continous.&lt;br /&gt;
| Keywords=forge,hammer&lt;br /&gt;
| Levels=52&lt;br /&gt;
| Slot=Wielded&lt;br /&gt;
| ObjectType=Weapons&lt;br /&gt;
| Flags=[[fire-ward]]&lt;br /&gt;
| Comments=&lt;br /&gt;
| Quality=100&lt;br /&gt;
| Weight=22&lt;br /&gt;
| AreaName=Forge&lt;br /&gt;
| WalkingRoute=&lt;br /&gt;
| PortalPoint=&lt;br /&gt;
| Category=Hero Melee Weapons&lt;br /&gt;
| MobName=none}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Forge]]&lt;br /&gt;
[[Category: Standard Two-Handed Weapons]]&lt;br /&gt;
[[Category: Melee Weapons That Pound]]&lt;br /&gt;
[[Category: Hero Melee Weapons]]&lt;br /&gt;
[[Category: Earth Damage Weapons]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Category:Forge&amp;diff=49598</id>
		<title>Category:Forge</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Category:Forge&amp;diff=49598"/>
		<updated>2013-08-09T04:55:47Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''The end of the world is coming, some predict. Others are certain that it has already taken root at the edge of Wildwood. Overlooking those fields of destruction, an engine of war wreathed in fire and smoke has toiled tirelessly for untold generations. Its masters have bided their time undisturbed as they amass an army, preparing for a war that has yet to come.''&lt;br /&gt;
&lt;br /&gt;
'''Level Range:''' 51-51&lt;br /&gt;
&lt;br /&gt;
'''Builder:''' Scevine&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
Walking route from [[Terrified Woman|Terrified Woman]]: w, 3n, 3w, 2n&lt;br /&gt;
&lt;br /&gt;
[[Portal |Portaling]] point(s) suggested: [[White Raven]].&lt;br /&gt;
&lt;br /&gt;
== Connections ==&lt;br /&gt;
&lt;br /&gt;
* [[Apocalypse]] ([[Apocalypse Map|map]])&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
== Adventuring ==&lt;br /&gt;
&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
[[Category: Hero Areas]]&lt;br /&gt;
[[Category: Elite Hero Areas]]&lt;br /&gt;
[[Category: Incomplete]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Forge&amp;diff=49595</id>
		<title>Forge</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Forge&amp;diff=49595"/>
		<updated>2013-08-08T23:28:00Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{delete}}&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Category:Forge&amp;diff=49594</id>
		<title>Category:Forge</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Category:Forge&amp;diff=49594"/>
		<updated>2013-08-08T23:26:14Z</updated>

		<summary type="html">&lt;p&gt;Bryax: Created page with &amp;quot;''The end of the world is coming, some predict. Others are certain that it has already taken root at the edge of Wildwood. Overlooking those fields of destruction, an engine of w...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''The end of the world is coming, some predict. Others are certain that it has already taken root at the edge of Wildwood. Overlooking those fields of destruction, an engine of war wreathed in fire and smoke has toiled tirelessly for untold generations. Its masters have bided their time undisturbed as they amass an army, preparing for a war that has yet to come.''&lt;br /&gt;
&lt;br /&gt;
'''Level Range:''' 51-51&lt;br /&gt;
&lt;br /&gt;
'''Builder:''' Scevine&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
Walking route from [[Terrified Woman|Terrified Woman]]: w, 3n, 3w, 2n&lt;br /&gt;
&lt;br /&gt;
[[Portal |Portaling]] point(s) suggested: none.&lt;br /&gt;
&lt;br /&gt;
== Connections ==&lt;br /&gt;
&lt;br /&gt;
* [[Apocalypse]] ([[Apocalypse Map|map]])&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
== Adventuring ==&lt;br /&gt;
&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
[[Category: Hero Areas]]&lt;br /&gt;
[[Category: Elite Hero Areas]]&lt;br /&gt;
[[Category: Incomplete]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Forge&amp;diff=49593</id>
		<title>Forge</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Forge&amp;diff=49593"/>
		<updated>2013-08-08T23:25:55Z</updated>

		<summary type="html">&lt;p&gt;Bryax: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Forge&amp;diff=49592</id>
		<title>Forge</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Forge&amp;diff=49592"/>
		<updated>2013-08-08T23:24:09Z</updated>

		<summary type="html">&lt;p&gt;Bryax: Created page with &amp;quot;''The end of the world is coming, some predict. Others are certain that it has already taken root at the edge of Wildwood. Overlooking those fields of destruction, an engine of w...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''The end of the world is coming, some predict. Others are certain that it has already taken root at the edge of Wildwood. Overlooking those fields of destruction, an engine of war wreathed in fire and smoke has toiled tirelessly for untold generations. Its masters have bided their time undisturbed as they amass an army, preparing for a war that has yet to come.''&lt;br /&gt;
&lt;br /&gt;
'''Level Range:''' 51-51&lt;br /&gt;
&lt;br /&gt;
'''Builder:''' Scevine&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
Walking route from [[Terrified Woman|Terrified Woman]]: w, 3n, 3w, 2n&lt;br /&gt;
&lt;br /&gt;
[[Portal |Portaling]] point(s) suggested: none.&lt;br /&gt;
&lt;br /&gt;
== Connections ==&lt;br /&gt;
&lt;br /&gt;
* [[Apocalypse]] ([[Apocalypse Map|map]])&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
== Adventuring ==&lt;br /&gt;
&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
[[Category: Hero Areas]]&lt;br /&gt;
[[Category: Elite Hero Areas]]&lt;br /&gt;
[[Category: Incomplete]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Captain_Drago&amp;diff=49577</id>
		<title>Captain Drago</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Captain_Drago&amp;diff=49577"/>
		<updated>2013-07-31T00:36:28Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; ''Long ago, Drago Orkenfyr was the Captain of the Eragora sailing vessel,&lt;br /&gt;
 ''and now, after untold years in the sea, he remains with his crew,&lt;br /&gt;
 ''unable to leave, or die, or think clearly. His eyes look sad.&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' captain, Drago.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 90.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' neutral.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' [[Sentinel Mobs |steadfast]], [[Aggressive Mobs|very aggressive]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' [[Sneak |sneak]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
 Captain Drago is using:&lt;br /&gt;
 &amp;lt;worn on finger&amp;gt;    [Pristine  ] [[Orkenfyr Signet Ring|an Orkenfyr signet ring]]&lt;br /&gt;
 &amp;lt;wielded&amp;gt;           [Pristine  ] [[Dragon-Blade|a dragon-blade]]&lt;br /&gt;
&lt;br /&gt;
 You peek at the inventory:&lt;br /&gt;
      [Pristine  ] a silver key&lt;br /&gt;
      [[Torn Page|a torn page]]&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
Captain Drago is not as tough as [[Apprentice-Wizard Arakos]], due to the lack of [[Sanctuary]] affect. He is still no pushover. He casts sorcerer spells. Note that his room is noregen, so it is difficult to camp him. &lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
He's in the sunken ship - to get to him walk 2d, w, d, 2s, {w} from [[Mayflower]]'s drop-room. He's behind a locked pass-proof door, the key to which is on [[Apprentice-Wizard Arakos]]. The key to his room will break after a few uses (as few as two).&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs In Exploration Outpost]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Captain_Drago&amp;diff=49576</id>
		<title>Captain Drago</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Captain_Drago&amp;diff=49576"/>
		<updated>2013-07-31T00:34:57Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; ''Long ago, Drago Orkenfyr was the Captain of the Eragora sailing vessel,&lt;br /&gt;
 ''and now, after untold years in the sea, he remains with his crew,&lt;br /&gt;
 ''unable to leave, or die, or think clearly. His eyes look sad.&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' captain, Drago.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 90.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' neutral.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' [[Sentinel Mobs |steadfast]], [[Aggressive Mobs|very aggressive]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' [[Sneak |sneak]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
 Captain Drago is using:&lt;br /&gt;
 &amp;lt;worn on finger&amp;gt;    [Pristine  ] [[Orkenfyr Signet Ring|an Orkenfyr signet ring]]&lt;br /&gt;
 &amp;lt;wielded&amp;gt;           [Pristine  ] [[Dragon-Blade|a dragon-blade]]&lt;br /&gt;
&lt;br /&gt;
 You peek at the inventory:&lt;br /&gt;
      [Pristine  ] a silver key&lt;br /&gt;
      [[Torn Page|a torn page]]&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
Captain Drago is not as tough as [[Apprentice-Wizard Arakos]], due to the lack of [[Sanctuary]] affect. He is still no pushover. He casts sorcerer spells.&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
He's in the sunken ship - to get to him walk 2d, w, d, 2s, {w} from [[Mayflower]]'s drop-room. He's behind a locked pass-proof door, the key to which is on [[Apprentice-Wizard Arakos]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Mobs In Exploration Outpost]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Eria_Sceptre_Quest&amp;diff=49532</id>
		<title>Eria Sceptre Quest</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Eria_Sceptre_Quest&amp;diff=49532"/>
		<updated>2013-07-16T22:05:39Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;From [[High Sylph |High Sylph]]:&lt;br /&gt;
&lt;br /&gt;
* Go s, d, s, 2w, 3n, e, 5n, 3w, 3n, 3w, s.&lt;br /&gt;
* (.sds2w3ne5n3w3n3ws) for ZMud&lt;br /&gt;
&lt;br /&gt;
* [[Get |Get]] [[Black Lichen |black lichen]] from ground.&lt;br /&gt;
&lt;br /&gt;
* Go n, 3e, 3s, 3e, 5s, w, 5s, 2e, 2n, u, n.&lt;br /&gt;
&lt;br /&gt;
* [[Give |Give]] [[Black Lichen |black lichen]] to [[High Sylph |the High Sylph]] and receive [[Dryad Key |the Dryad key]].&lt;br /&gt;
&lt;br /&gt;
* Go s, d, s, 2w, 3n, 2w, u.&lt;br /&gt;
&lt;br /&gt;
* [[Unlock |Unlock]] w using [[Dryad Key |the Dryad key]] (&amp;lt;font color=red&amp;gt;caution: don't get locked in the Banshee's cave without this key!&amp;lt;/font&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
* [[Open |Open]] w.&lt;br /&gt;
&lt;br /&gt;
* Go 4w.&lt;br /&gt;
&lt;br /&gt;
* [[Kill |Kill]] [[Banshee |the Banshee]].&lt;br /&gt;
&lt;br /&gt;
* [[Get |Get]] [[Eria Sceptre |the Eria sceptre]] from her corpse.&lt;br /&gt;
&lt;br /&gt;
[[Category: Quests In Morgan Vale]]&lt;br /&gt;
[[Category: Lowmort 21-30 Quests]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Category:Gear_In_Garden&amp;diff=39106</id>
		<title>Category:Gear In Garden</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Category:Gear_In_Garden&amp;diff=39106"/>
		<updated>2009-12-26T18:25:24Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tarterus}}&lt;br /&gt;
&lt;br /&gt;
Suggested Group Size: 8-10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;After [[:Category:Tarterus|Tarterus]] shift, portal garg.  If you don't already have the [[Cold Iron Key]] you'll need to get it before entering the [[:Category:Garden|Garden]], whose entrance is to the south.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;If you need the key, you're in luck, in the gargoyle room is a fountain.  Drinking from it will take you to another part of [[:Category:Tarterus|Tarterus]], where [[Anthraxus]] and some of his friends hang out.  [[Anthraxus]] holds the [[Boots of Planewalking]], the [[Belt Of Souls]], and the [[Cold Iron Key]].  His room is sometimes particularly painful, so make sure you have a tank chain in place before you try to clear it.  Also, before you go, you need to pick one person (preferably a sponge :) ) to stay behind so you can portal to them and get back to the gargoyle room, where the entrance to the garden is.  Once the group is ready tell the head of the tank chain to quaff, and have the rest of the group follow.  Make sure someone casts a portal/nexus to the person who was left behind.  They can also quaff once the portal is up.  Also note that quaffing from the fountain plagues you, so it's good to have the person who stayed behind cast mass aid when they finally join up with the rest of the group.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Once you have the key, unlock the gate in the gargoyle room and go south.  To get the [[Black Armband]], go 4s3wses to reach the [[Gravemaster]].  To camp, regen 1n of [[Gravemaster]].  This section of the area also has a high concentration of [[Digger Demon]]s, which are very nice exp mobs.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;For the [[Stone Wings]] and [[Great Shield Tyranny]], you need to find the [[Statue Of Tiamat]]. From the main north/south path that you used to enter the [[:Category:Garden|Garden]] you'll want to go all south.  Once you can't go south anymore head east until you see a south exit.  From here go all south, then head west.  Along this western path you'll eventually come upon a room to the south that looks like a gear room.  That's where the Statues of Tiamat and Anthraxus are. This southwestern section of the garden isn't particularly dangerous, so you shouldn't have much trouble camping if that's what you're into.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;The vambraces ([[Black Dragonscale Vambrace|red]], [[Green Dragonscale Vambrace|green]], [[White Dragonscale Vambrace|white]], [[Black Dragonscale Vambrace|black]], [[Blue Dragonscale Vambrace|blue]]) are all located on appropriately colored Dragon Statues.  These are all located slightly east or west off the path that leads south from the gate and the fountain.&amp;lt;/p&amp;gt;&lt;br /&gt;
[[Category:Garden]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Ithonng&amp;diff=39075</id>
		<title>Ithonng</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Ithonng&amp;diff=39075"/>
		<updated>2009-12-18T21:43:34Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Resplendent in black brocade robes embroidered and trimmed with grey silk, the master arcanist glares at you momentarily speechless with fury. This man is not to be trifled with!''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' Ithonng, Chief, Arcanist&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 90.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' [[Sentinel Mobs|steadfast]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' [[Detect Hidden|detect hidden]], [[Detect Invis|detect invisible]], [[sanctuary|sanctuary]] .&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
 Ithonng, Chief Arcanist is using:&lt;br /&gt;
    &amp;lt;worn on body&amp;gt;      [[Mantle Of The Master Arcanist|the mantle of the master arcanist]]&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
Sub area is no [[regeneration |regeneration]].&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Citadel Of Arcanists |Citadel Of Arcanists ]] ([[Citadel Of Arcanists Map |Map]]).&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Rooms |Room(s)]]:''' Chamber of the Arcanist .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kill [[Clockwork Homunculus]] and get the [[Heavy Silver Key]]. Directions: pp clock homun.&lt;br /&gt;
&lt;br /&gt;
Get the [[Runed Tower Key]]. Directions: pp [[Vymm]], 2s requires the [[Heavy Silver Key]]&lt;br /&gt;
&lt;br /&gt;
Kill the [[Empty Servitor]] to spawn the [[Silent Slice Of Void]]. Then, kill the [[Silent Slice Of Void]] and get the [[Cold Iron Master Key]]. Directions: pp [[Vymm]], su3eu, requires the [[Runed Tower Key]].&lt;br /&gt;
&lt;br /&gt;
Go up from the [[Empty Servitor]]/[[Silent Slice of Void]] room. Directions: pp [[Vymm]], su3e2u, requires [[Cold Iron Master Key]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Mobs In Citadel Of Arcanists]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Charred_Pentagram_Amulet&amp;diff=39074</id>
		<title>Charred Pentagram Amulet</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Charred_Pentagram_Amulet&amp;diff=39074"/>
		<updated>2009-12-18T21:43:17Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gear-Mob|&lt;br /&gt;
| Description=Charred and blackened, this amulet is in the shape of a pentagram.&lt;br /&gt;
| ObjectAffects=Has 6(6) charges at level 50 '[[Sanctuary|sanctuary]]'.&amp;lt;br&amp;gt;Modifies [[Hit Points|hp]] by 20 continuous.&lt;br /&gt;
| Keywords=charred, pentagram, amulet&lt;br /&gt;
| Levels=44&lt;br /&gt;
| Slot=held&lt;br /&gt;
| ObjectType=staves&lt;br /&gt;
| Quality=30&lt;br /&gt;
| Weight=3&lt;br /&gt;
| Flags=[[Hum Flag|hum]], [[Dark Flag|dark]], [[Evil Flag|evil]], [[Magic Flag|magic]], [[Anti-Good Flag|anti-good]], [[Anti-Neutral Flag|anti-neutral]], [[Noremove Flag|noremove]], [[Nolocate Flag|nolocate]]&lt;br /&gt;
| Comments=This is in the altar in the same room as [[Ithonng]].&lt;br /&gt;
| AreaName=Citadel Of Arcanists&lt;br /&gt;
| MobName=&lt;br /&gt;
| WalkingRoute=&lt;br /&gt;
| PortalPoint=Vymm&lt;br /&gt;
| Category=Lowmort 41-50 Casties&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kill [[Clockwork Homunculus]] and get the [[Heavy Silver Key]]. Directions: pp clock homun.&lt;br /&gt;
&lt;br /&gt;
Get the [[Runed Tower Key]]. Directions: pp [[Vymm]], 2s requires the [[Heavy Silver Key]]&lt;br /&gt;
&lt;br /&gt;
Kill the [[Empty Servitor]] to spawn the [[Silent Slice Of Void]]. Then, kill the [[Silent Slice Of Void]] and get the [[Cold Iron Master Key]]. Directions: pp [[Vymm]], su3eu, requires the [[Runed Tower Key]].&lt;br /&gt;
&lt;br /&gt;
Go up from the [[Empty Servitor]]/[[Silent Slice of Void]] room. Directions: pp [[Vymm]], su3e2u, requires [[Cold Iron Master Key]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Sanctuary Gear]]&lt;br /&gt;
[[Category: Staves]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Ithonng&amp;diff=39072</id>
		<title>Ithonng</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Ithonng&amp;diff=39072"/>
		<updated>2009-12-18T09:26:40Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Resplendent in black brocade robes embroidered and trimmed with grey silk, the master arcanist glares at you momentarily speechless with fury. This man is not to be trifled with!''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' Ithonng, Chief, Arcanist&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 90.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' [[Sentinel Mobs|steadfast]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' [[Detect Hidden|detect hidden]], [[Detect Invis|detect invisible]], [[sanctuary|sanctuary]] .&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
 Ithonng, Chief Arcanist is using:&lt;br /&gt;
    &amp;lt;worn on body&amp;gt;      [[Mantle Of The Master Arcanist|the mantle of the master arcanist]]&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
Sub area is no [[regeneration |regeneration]].&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Citadel Of Arcanists |Citadel Of Arcanists ]] ([[Citadel Of Arcanists Map |Map]]).&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Rooms |Room(s)]]:''' Chamber of the Arcanist .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kill [[Clockwork Homunculus]] and get the [[Heavy Silver Key]]. Directions: pp clock homun.&lt;br /&gt;
&lt;br /&gt;
Get the [[Runed Tower Key]]. Directions: pp [[Vymm]], s[s] requires the [[Heavy Silver Key]]&lt;br /&gt;
&lt;br /&gt;
Kill the [[Empty Servitor]] to spawn the [[Silent Slice Of Void]]. Then, kill the [[Silent Slice Of Void]] and get the [[Cold Iron Master Key]]. Directions: pp [[Vymm]], su[e]2eu, requires the [[Runed Tower Key]].&lt;br /&gt;
&lt;br /&gt;
Go up from the [[Empty Servitor]]/[[Silent Slice of Void]] room. Directions: pp [[Vymm]], su[e]2eu[u], requires [[Cold Iron Master Key]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Mobs In Citadel Of Arcanists]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Charred_Pentagram_Amulet&amp;diff=39071</id>
		<title>Charred Pentagram Amulet</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Charred_Pentagram_Amulet&amp;diff=39071"/>
		<updated>2009-12-18T09:26:04Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gear-Mob|&lt;br /&gt;
| Description=Charred and blackened, this amulet is in the shape of a pentagram.&lt;br /&gt;
| ObjectAffects=Has 6(6) charges at level 50 '[[Sanctuary|sanctuary]]'.&amp;lt;br&amp;gt;Modifies [[Hit Points|hp]] by 20 continuous.&lt;br /&gt;
| Keywords=charred, pentagram, amulet&lt;br /&gt;
| Levels=44&lt;br /&gt;
| Slot=held&lt;br /&gt;
| ObjectType=staves&lt;br /&gt;
| Quality=30&lt;br /&gt;
| Weight=3&lt;br /&gt;
| Flags=[[Hum Flag|hum]], [[Dark Flag|dark]], [[Evil Flag|evil]], [[Magic Flag|magic]], [[Anti-Good Flag|anti-good]], [[Anti-Neutral Flag|anti-neutral]], [[Noremove Flag|noremove]], [[Nolocate Flag|nolocate]]&lt;br /&gt;
| Comments=This is in the altar in the same room as [[Ithonng]].&lt;br /&gt;
| AreaName=Citadel Of Arcanists&lt;br /&gt;
| MobName=&lt;br /&gt;
| WalkingRoute=&lt;br /&gt;
| PortalPoint=Vymm&lt;br /&gt;
| Category=Lowmort 41-50 Casties&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kill [[Clockwork Homunculus]] and get the [[Heavy Silver Key]]. Directions: pp clock homun.&lt;br /&gt;
&lt;br /&gt;
Get the [[Runed Tower Key]]. Directions: pp [[Vymm]], s[s] requires the [[Heavy Silver Key]]&lt;br /&gt;
&lt;br /&gt;
Kill the [[Empty Servitor]] to spawn the [[Silent Slice Of Void]]. Then, kill the [[Silent Slice Of Void]] and get the [[Cold Iron Master Key]]. Directions: pp [[Vymm]], su[e]2eu, requires the [[Runed Tower Key]].&lt;br /&gt;
&lt;br /&gt;
Go up from the [[Empty Servitor]]/[[Silent Slice of Void]] room. Directions: pp [[Vymm]], su[e]2eu[u], requires [[Cold Iron Master Key]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Sanctuary Gear]]&lt;br /&gt;
[[Category: Staves]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Charred_Pentagram_Amulet&amp;diff=39070</id>
		<title>Charred Pentagram Amulet</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Charred_Pentagram_Amulet&amp;diff=39070"/>
		<updated>2009-12-18T09:23:29Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gear-Mob|&lt;br /&gt;
| Description=Charred and blackened, this amulet is in the shape of a pentagram.&lt;br /&gt;
| ObjectAffects=Has 6(6) charges at level 50 '[[Sanctuary|sanctuary]]'.&amp;lt;br&amp;gt;Modifies [[Hit Points|hp]] by 20 continuous.&lt;br /&gt;
| Keywords=charred, pentagram, amulet&lt;br /&gt;
| Levels=44&lt;br /&gt;
| Slot=held&lt;br /&gt;
| ObjectType=staves&lt;br /&gt;
| Quality=30&lt;br /&gt;
| Weight=3&lt;br /&gt;
| Flags=[[Hum Flag|hum]], [[Dark Flag|dark]], [[Evil Flag|evil]], [[Magic Flag|magic]], [[Anti-Good Flag|anti-good]], [[Anti-Neutral Flag|anti-neutral]], [[Noremove Flag|noremove]], [[Nolocate Flag|nolocate]]&lt;br /&gt;
| Comments=This is in the altar in the same room as [[Ithonng]].&lt;br /&gt;
| AreaName=Citadel Of Arcanists&lt;br /&gt;
| MobName=&lt;br /&gt;
| WalkingRoute=&lt;br /&gt;
| PortalPoint=Vymm&lt;br /&gt;
| Category=Lowmort 41-50 Casties&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kill [[Clockwork Homunculus]] and get the [[Heavy Silver Key]]. Directions: pp clock homun.&lt;br /&gt;
&lt;br /&gt;
Get the [[Runed Tower Key]]. Directions: pp [[Vymm]], s[s] requires the [[Heavy Silver Key]]&lt;br /&gt;
&lt;br /&gt;
Kill the [[Empty Servitor]] to spawn the [[Silent Slice Of Void]]. Then, kill the [[Silent Slice Of Void]] and get the [[Cold Iron Master Key]]. Directions: pp [[Vymm]], su[e]2e, requires the [[Runed Tower Key]].&lt;br /&gt;
&lt;br /&gt;
Go up from the [[Empty Servitor]]/[[Silent Slice of Void]] room. Directions: pp [[Vymm]], su[e]2e[u], requires [[Cold Iron Master Key]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Sanctuary Gear]]&lt;br /&gt;
[[Category: Staves]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Charred_Pentagram_Amulet&amp;diff=39069</id>
		<title>Charred Pentagram Amulet</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Charred_Pentagram_Amulet&amp;diff=39069"/>
		<updated>2009-12-18T09:23:17Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gear-Mob|&lt;br /&gt;
| Description=Charred and blackened, this amulet is in the shape of a pentagram.&lt;br /&gt;
| ObjectAffects=Has 6(6) charges at level 50 '[[Sanctuary|sanctuary]]'.&amp;lt;br&amp;gt;Modifies [[Hit Points|hp]] by 20 continuous.&lt;br /&gt;
| Keywords=charred, pentagram, amulet&lt;br /&gt;
| Levels=44&lt;br /&gt;
| Slot=held&lt;br /&gt;
| ObjectType=staves&lt;br /&gt;
| Quality=30&lt;br /&gt;
| Weight=3&lt;br /&gt;
| Flags=[[Hum Flag|hum]], [[Dark Flag|dark]], [[Evil Flag|evil]], [[Magic Flag|magic]], [[Anti-Good Flag|anti-good]], [[Anti-Neutral Flag|anti-neutral]], [[Noremove Flag|noremove]], [[Nolocate Flag|nolocate]]&lt;br /&gt;
| Comments=This is in the altar in the same room as [[Ithonng]].&lt;br /&gt;
| AreaName=Citadel Of Arcanists&lt;br /&gt;
| MobName=&lt;br /&gt;
| WalkingRoute=&lt;br /&gt;
| PortalPoint=&lt;br /&gt;
| Category=Lowmort 41-50 Casties&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kill [[Clockwork Homunculus]] and get the [[Heavy Silver Key]]. Directions: pp clock homun.&lt;br /&gt;
&lt;br /&gt;
Get the [[Runed Tower Key]]. Directions: pp [[Vymm]], s[s] requires the [[Heavy Silver Key]]&lt;br /&gt;
&lt;br /&gt;
Kill the [[Empty Servitor]] to spawn the [[Silent Slice Of Void]]. Then, kill the [[Silent Slice Of Void]] and get the [[Cold Iron Master Key]]. Directions: pp [[Vymm]], su[e]2e, requires the [[Runed Tower Key]].&lt;br /&gt;
&lt;br /&gt;
Go up from the [[Empty Servitor]]/[[Silent Slice of Void]] room. Directions: pp [[Vymm]], su[e]2e[u], requires [[Cold Iron Master Key]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Sanctuary Gear]]&lt;br /&gt;
[[Category: Staves]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Ithonng&amp;diff=39068</id>
		<title>Ithonng</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Ithonng&amp;diff=39068"/>
		<updated>2009-12-18T09:22:15Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Resplendent in black brocade robes embroidered and trimmed with grey silk, the master arcanist glares at you momentarily speechless with fury. This man is not to be trifled with!''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' Ithonng, Chief, Arcanist&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 90.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' [[Sentinel Mobs|steadfast]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' [[Detect Hidden|detect hidden]], [[Detect Invis|detect invisible]], [[sanctuary|sanctuary]] .&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
 Ithonng, Chief Arcanist is using:&lt;br /&gt;
    &amp;lt;worn on body&amp;gt;      [[Mantle Of The Master Arcanist|the mantle of the master arcanist]]&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
Sub area is no [[regeneration |regeneration]].&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Citadel Of Arcanists |Citadel Of Arcanists ]] ([[Citadel Of Arcanists Map |Map]]).&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Rooms |Room(s)]]:''' Chamber of the Arcanist .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kill [[Clockwork Homunculus]] and get the [[Heavy Silver Key]]. Directions: pp clock homun.&lt;br /&gt;
&lt;br /&gt;
Get the [[Runed Tower Key]]. Directions: pp [[Vymm]], s[s] requires the [[Heavy Silver Key]]&lt;br /&gt;
&lt;br /&gt;
Kill the [[Empty Servitor]] to spawn the [[Silent Slice Of Void]]. Then, kill the [[Silent Slice Of Void]] and get the [[Cold Iron Master Key]]. Directions: pp [[Vymm]], su[e]2e, requires the [[Runed Tower Key]].&lt;br /&gt;
&lt;br /&gt;
Go up from the [[Empty Servitor]]/[[Silent Slice of Void]] room. Directions: pp [[Vymm]], su[e]2e[u], requires [[Cold Iron Master Key]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Mobs In Citadel Of Arcanists]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Cypress_Sap&amp;diff=39067</id>
		<title>Cypress Sap</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Cypress_Sap&amp;diff=39067"/>
		<updated>2009-12-18T09:06:52Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A thick bit of cypress sap is sticking to everything.''&lt;br /&gt;
&lt;br /&gt;
 Level 25 spells of: '[[Sanctuary|sanctuary]]'.&lt;br /&gt;
&lt;br /&gt;
'''Keyword(s):''' cypress sap&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Type]]:''' [[:Category: Potions|potion]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:''' [[Glow Flag|glow]] [[Magic Flag|magic]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 1 lbs&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 24-26&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 1 hps&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Cryptid Hollow |Cryptid Hollow]] ([[Cryptid Hollow Map |Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mobs |Mob(s)]]:''' [[Taproot]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
See also [[Suggested Spellcasting Gear#Suggested Buffing Gear|Suggested Buffing Gear]]&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
Walking route from [[Brgyjts The Grocer |Brgyjts]]: w=w=n=n=n=d=n=e=e=d=s=w=w=n=w&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Cryptid Hollow]]&lt;br /&gt;
[[Category: Potions]]&lt;br /&gt;
[[Category: Lowmort 21-30 Casties]]&lt;br /&gt;
[[Category: Sanctuary Gear]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Category:Alpha_Thule&amp;diff=39064</id>
		<title>Category:Alpha Thule</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Category:Alpha_Thule&amp;diff=39064"/>
		<updated>2009-12-17T03:34:04Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Discovered in the frozen northlands after the first great war, there are no records of who built the citadel known as Alpha Thule.  Scholars have spent millenia presenting theories as to its origins, though none have been proven. Some believe it was where Saint Manuel was trying to reach during his ill-fated battle with Tourach.  Others believe that a race of ancients built it, before the arrival of the gods and the creation of the known races.  Still others believe it may be the long abandoned laboratory of Larix, God of Logic, and creator of the Gnomes.  Only two things are known for certain: the citadel does not seem to age, as if time itself does not hold sway on it, and no one has ever returned from the inner recesses of the building.''&lt;br /&gt;
&lt;br /&gt;
'''Level Range:''' 51-51&lt;br /&gt;
&lt;br /&gt;
'''Builder:''' Nadreck&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
Walking route from [[Aelmon]]: 19n, 3w, 5n, d, 3n, w, n, w, 3n, u, 2n, e, 3n, w, n, w, 12n, 5w, 12n. (Needs water breathing, fly and move hidden)&lt;br /&gt;
&lt;br /&gt;
Walking route from [[Big Fish In Cold Water|Big Fish]]: n, 5w, 12n. (Needs water breathing, fly and move hidden)&lt;br /&gt;
&lt;br /&gt;
[[Portal |Portaling]] point(s) suggested: [[Selkie|selkie]]. &lt;br /&gt;
&lt;br /&gt;
From the selkie you will need to move north. There are two general north paths exiting the lake, the eastern path is the one that will take you to Alpha Thule. The first mob you run into (a sentinel) is aggie and can detect [[Sneak|sneak]] and [[Move Hidden|move hidden]].&lt;br /&gt;
&lt;br /&gt;
== Connections ==&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
&lt;br /&gt;
== Adventuring ==&lt;br /&gt;
There are three general parts that I've seen. The first (connecting to the lake) is the middle and contains sentinels (which detect sneak and move hidden) and claymen (which do not). This is a circle. In the north part of that you can go south and then down past spirits to another area full of mud creatures. This is just a big 3 x 5 area. Back up and wander to the east you can go up. Up leads you do souls and eventually ancient souls. The higher up are all sanctuary. At the very top is [[The Celestial]] which is a level 100 sanctuary mob with an [[Celestial's Arbalest|arbalest]]. There might be a quest in here but not sure yet. No portal points have been found or recall settable places (all cursed).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Hero Areas]]&lt;br /&gt;
[[Category: Incomplete]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Category:Rogues&amp;diff=39048</id>
		<title>Category:Rogues</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Category:Rogues&amp;diff=39048"/>
		<updated>2009-12-10T14:36:52Z</updated>

		<summary type="html">&lt;p&gt;Bryax: /* Practicing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''The rogue is not concerned with the &amp;quot;virtues&amp;quot; of knighthood, nobility, or morality.  The rogue serves no one but themselves.  Rogues are masters of deception, [[Steal |theft]], and the effective but honorless ability to stab others in the back.  These fellows are not disciplined like soldiers, but they tend to be very quick, often eluding more powerful foes and are quick to relieve the general populace of their heavy coins and possessions.  These untrustworthy souls utilize their knowledge of the city to evaluate and [[Steal |steal]] items of great value, [[Fence |fence]] them at great profit, [[Sneak Attack |surprise]] their enemies or 'marks,' and evade their antagonists with great alacrity.  The [[Prime Requisite |prime requisite]] of rogues is [[Dexterity |DEXterity]] which makes them very slippery opponents.  [[Strength |Strength]] is desirable to make their primary attack, the [[Backstab |backstab]], more powerful and to allow them to carry more loot.  [[Intelligence |Intelligence]] is a big plus, allowing them to learn their [[:Category: Rogue Skills And Spells |skills]] quickly and expertly as well as to assist their streetsmarts.  And as with all [[:Category: Classes |classes]], a hardy [[Constitution |constitution]] will help them survive in the lethal dark alleyways and sidestreets of the big cities.''&lt;br /&gt;
&lt;br /&gt;
'''Abbreviation:''' Rog.&lt;br /&gt;
&lt;br /&gt;
'''[[Prime Requisite |Prime Requisite]]:''' [[Dexterity |Dexterity]].&lt;br /&gt;
&lt;br /&gt;
== Rogues in General ==&lt;br /&gt;
 &lt;br /&gt;
Rogues have certian advantages and disadvantages compared with other classes.  Why create a rogue?  Why not?  What defines the &amp;quot;essence&amp;quot; of roguishness?&lt;br /&gt;
 &lt;br /&gt;
Rogues are a great class to use to learn various areas at hero, as they have in class dodge combined with their stabbing skills which let them initiate combat with a very strong attack, even in full gear.  They make great tanks, and can be very powerful when combined with an archer or someone else who does a large amount of damage regularly. Their lack of inclass rescue can be a hindrance - their rescue is more prone to fail and is extra laggy. They have a lot of interesting unique skills, such as pick lock, which can be fun and profitable.&lt;br /&gt;
 &lt;br /&gt;
As far as gear goes, due to their reliance on stabs, DR is more important than anything else... more so than warriors. At the same time, when looking at piercers, it is more important to look at the average damage on a weapon. According to various people on herochat, a good average to shoot for on a piercer is 47 and above.&lt;br /&gt;
&lt;br /&gt;
== Rogue Creation ==&lt;br /&gt;
&lt;br /&gt;
So, you've decided to create a rogue...  Now what?&lt;br /&gt;
&lt;br /&gt;
Although characters of any [[:Category: Races |race]] may become rogues, some races are better suited for roguishness than others, such as [[Centaurs |centaurs]], [[Kzinti |kzinti]], and [[Orcs |orcs]], partly due to their high [[Dexterity |dexterity]].&lt;br /&gt;
&lt;br /&gt;
== Rogues at Lowmort Tier ==&lt;br /&gt;
&lt;br /&gt;
Have a high-level rogue already?  If so, what do you wish you'd known before starting out?  Here's your chance to help other players...&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
&lt;br /&gt;
=== Worshipping ===&lt;br /&gt;
&lt;br /&gt;
Hmmm...  Whom to worship?  And when?&lt;br /&gt;
&lt;br /&gt;
Rogues, like all classes, may choose to [[Worship |worship]] at level 10.  Although rogues may worship any [[:Category: Gods_And_Goddesses |god]], some dieties are more suitable for rogues than others.  [[Tor |Tor]] is by far the most popular god for rogues to worship; because Tor can reduce practice gains, though, some rogues prefer to postpone worshipping him until [[:Category: Hero |hero]] [[:Category: Tiers |tier]] after sublevel 101.&lt;br /&gt;
&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
&lt;br /&gt;
'''Soloing:'''  All dressed up and no place to go?  Or nobody to go there with?  How can a rogue solo through lowmort? - It gets hard after oddities stop giving good/any xp. The next step of the standard lowmort running is volcano; these mobs hit considerably harder, and will force the rogue to quaff almost constantly. Their lack of enhanced damage/third strike really begins to become noticable here.&lt;br /&gt;
&lt;br /&gt;
'''Tanking:'''  Rogues make very good [[Tanks |tanks]], due in part to their relatively high [[Dexterity |dexterity]], which makes them harder to hit, in addition to lethal aim and in-class dodge.&lt;br /&gt;
&lt;br /&gt;
'''Hitting:'''&lt;br /&gt;
 &lt;br /&gt;
Meh, they don't hit well, not compared to archer/psi/warrior/mage at least.&lt;br /&gt;
&lt;br /&gt;
== Rogue Prestige Options ==&lt;br /&gt;
&lt;br /&gt;
Some level-50 rogues may become either [[:Category: Black Circle Initiates | Black Circle initiates]] or [[:Category: Bladedancers | bladedancers]].&lt;br /&gt;
&lt;br /&gt;
== Rogues at Hero Tier ==&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
 &lt;br /&gt;
Like always, max your gain related stats first (Wis, con, int) and then work on everything else. Don't worry about maxing out things right away, it's hard, and spells can help alot, especially in the case of strength.&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
Here are some great skills for the tanking rogue:&lt;br /&gt;
 &lt;br /&gt;
[[Shield Block]] - What more is there to say? Shields are great, and blocking with them is even better.&lt;br /&gt;
[[Burning Hands]] - Lowest area damage spell, very useful for getting all mobs in a room to attack you&lt;br /&gt;
[[Riposte]] - Available to rogues and paladins at hero 69, this skill will give the rogues a chance to counter strike, which is always nice.&lt;br /&gt;
[[Enhanced Damage]] - mo damage less problems&lt;br /&gt;
[[Third Attack]] - see above&lt;br /&gt;
In addition to these, all the useful utility spells (portal, tele, sanc, frenzy, ident, water, fly, heighten senses, concentrate, iron skin) are useful, along with any regen skills (meditation).&lt;br /&gt;
&lt;br /&gt;
=== Devoting ===&lt;br /&gt;
 &lt;br /&gt;
Tor is the standard choice, although by all means not required. Usually waiting till 101+ is reccomended, as Tor descreases pracs earned by leveling. Shizaga and Durr are also possible choices, as they both increase stabbing damage, but not as popular at Tor.&lt;br /&gt;
&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
&lt;br /&gt;
'''Soloing:'''&lt;br /&gt;
Rogues do well at soloing with the use of backstab and quickstrike, 101+. Before 101 they might not get hurt much, but they won't be doing much damage either.&lt;br /&gt;
&lt;br /&gt;
'''Tanking:'''&lt;br /&gt;
Before 101, a low hero's best bet is to try to blind the mob with a eye targetted [[Vital Shot]]. A successful eye vital shot is usually enough make the mobs unable to hurt the rogue. As the rogue gets closer to 101, they might want to start using [[Murder]], but be warned: undead mobs (such as rot cor, and the majority of mobs in the lower part of [[:Category:Greed's Gallows|Greed's Gallows]]) can't be targetted with murder. In full tank, it can sometimes start off combat with a &amp;quot;massa&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
Once a rogue reaches sublevel 101 they should consider [[Tanking In Hit Gear]].  The damage done by [[Backstab]] alone can bring most mobs to few wounds / big nasty.  With a good hitter or two you shouldn't have to tank for more than a couple rounds before the mob dies.&lt;br /&gt;
&lt;br /&gt;
'''Hitting:'''&lt;br /&gt;
Rogues hit like crap until they get third attack and enhanced damage, period. After that, they begin to hit ok, but nothing like a warrior with the same skills. A good way to make yourself useful is to stock up on brandies, or bash, or get a stack of thrown weapons. At 101+ they get quickstrike, which lets them land a vital shot during combat, which is nice, but outside of duos rarely will all but big mobs be alive that long.&lt;br /&gt;
&lt;br /&gt;
== Rogues at Lord Tier ==&lt;br /&gt;
&lt;br /&gt;
== Rogue Remort Options ==&lt;br /&gt;
&lt;br /&gt;
[[Lord |Lord]] rogues may remort into [[:Category: Assassins |assassins]] at sublevel 100 and [[:Category: Berserkers |berserkers]] at sublevel 150.&lt;br /&gt;
&lt;br /&gt;
[[Category: Core Classes]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Category:Rogues&amp;diff=39047</id>
		<title>Category:Rogues</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Category:Rogues&amp;diff=39047"/>
		<updated>2009-12-10T14:35:22Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''The rogue is not concerned with the &amp;quot;virtues&amp;quot; of knighthood, nobility, or morality.  The rogue serves no one but themselves.  Rogues are masters of deception, [[Steal |theft]], and the effective but honorless ability to stab others in the back.  These fellows are not disciplined like soldiers, but they tend to be very quick, often eluding more powerful foes and are quick to relieve the general populace of their heavy coins and possessions.  These untrustworthy souls utilize their knowledge of the city to evaluate and [[Steal |steal]] items of great value, [[Fence |fence]] them at great profit, [[Sneak Attack |surprise]] their enemies or 'marks,' and evade their antagonists with great alacrity.  The [[Prime Requisite |prime requisite]] of rogues is [[Dexterity |DEXterity]] which makes them very slippery opponents.  [[Strength |Strength]] is desirable to make their primary attack, the [[Backstab |backstab]], more powerful and to allow them to carry more loot.  [[Intelligence |Intelligence]] is a big plus, allowing them to learn their [[:Category: Rogue Skills And Spells |skills]] quickly and expertly as well as to assist their streetsmarts.  And as with all [[:Category: Classes |classes]], a hardy [[Constitution |constitution]] will help them survive in the lethal dark alleyways and sidestreets of the big cities.''&lt;br /&gt;
&lt;br /&gt;
'''Abbreviation:''' Rog.&lt;br /&gt;
&lt;br /&gt;
'''[[Prime Requisite |Prime Requisite]]:''' [[Dexterity |Dexterity]].&lt;br /&gt;
&lt;br /&gt;
== Rogues in General ==&lt;br /&gt;
 &lt;br /&gt;
Rogues have certian advantages and disadvantages compared with other classes.  Why create a rogue?  Why not?  What defines the &amp;quot;essence&amp;quot; of roguishness?&lt;br /&gt;
 &lt;br /&gt;
Rogues are a great class to use to learn various areas at hero, as they have in class dodge combined with their stabbing skills which let them initiate combat with a very strong attack, even in full gear.  They make great tanks, and can be very powerful when combined with an archer or someone else who does a large amount of damage regularly. Their lack of inclass rescue can be a hindrance - their rescue is more prone to fail and is extra laggy. They have a lot of interesting unique skills, such as pick lock, which can be fun and profitable.&lt;br /&gt;
 &lt;br /&gt;
As far as gear goes, due to their reliance on stabs, DR is more important than anything else... more so than warriors. At the same time, when looking at piercers, it is more important to look at the average damage on a weapon. According to various people on herochat, a good average to shoot for on a piercer is 47 and above.&lt;br /&gt;
&lt;br /&gt;
== Rogue Creation ==&lt;br /&gt;
&lt;br /&gt;
So, you've decided to create a rogue...  Now what?&lt;br /&gt;
&lt;br /&gt;
Although characters of any [[:Category: Races |race]] may become rogues, some races are better suited for roguishness than others, such as [[Centaurs |centaurs]], [[Kzinti |kzinti]], and [[Orcs |orcs]], partly due to their high [[Dexterity |dexterity]].&lt;br /&gt;
&lt;br /&gt;
== Rogues at Lowmort Tier ==&lt;br /&gt;
&lt;br /&gt;
Have a high-level rogue already?  If so, what do you wish you'd known before starting out?  Here's your chance to help other players...&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
&lt;br /&gt;
=== Worshipping ===&lt;br /&gt;
&lt;br /&gt;
Hmmm...  Whom to worship?  And when?&lt;br /&gt;
&lt;br /&gt;
Rogues, like all classes, may choose to [[Worship |worship]] at level 10.  Although rogues may worship any [[:Category: Gods_And_Goddesses |god]], some dieties are more suitable for rogues than others.  [[Tor |Tor]] is by far the most popular god for rogues to worship; because Tor can reduce practice gains, though, some rogues prefer to postpone worshipping him until [[:Category: Hero |hero]] [[:Category: Tiers |tier]] after sublevel 101.&lt;br /&gt;
&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
&lt;br /&gt;
'''Soloing:'''  All dressed up and no place to go?  Or nobody to go there with?  How can a rogue solo through lowmort? - It gets hard after oddities stop giving good/any xp. The next step of the standard lowmort running is volcano; these mobs hit considerably harder, and will force the rogue to quaff almost constantly. Their lack of enhanced damage/third strike really begins to become noticable here.&lt;br /&gt;
&lt;br /&gt;
'''Tanking:'''  Rogues make very good [[Tanks |tanks]], due in part to their relatively high [[Dexterity |dexterity]], which makes them harder to hit, in addition to lethal aim and in-class dodge.&lt;br /&gt;
&lt;br /&gt;
'''Hitting:'''&lt;br /&gt;
 &lt;br /&gt;
Meh, they don't hit well, not compared to archer/psi/warrior/mage at least.&lt;br /&gt;
&lt;br /&gt;
== Rogue Prestige Options ==&lt;br /&gt;
&lt;br /&gt;
Some level-50 rogues may become either [[:Category: Black Circle Initiates | Black Circle initiates]] or [[:Category: Bladedancers | bladedancers]].&lt;br /&gt;
&lt;br /&gt;
== Rogues at Hero Tier ==&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
 &lt;br /&gt;
Like always, max your gain related stats first (Wis, con, int) and then work on everything else. Don't worry about maxing out things right away, it's hard, and spells can help alot, especially in the case of strength.&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
Here are some great skills for the tanking rogue:&lt;br /&gt;
 &lt;br /&gt;
[[Shield Block]] - What more is there to say? Shields are great, and blocking with them is even better.&lt;br /&gt;
[[Burning Hands]] - Lowest area damage spell, very useful for getting all mobs in a room to attack the mob.&lt;br /&gt;
[[Riposte]] - Available to rogues and paladins at hero 69, this skill will give the rogues a chance to counter strike, which is always nice.&lt;br /&gt;
[[Enhanced Damage]] - mo damage less problems&lt;br /&gt;
[[Third Attack]] - see above&lt;br /&gt;
In addition to these, all the useful utility spells (portal, tele, sanc, frenzy, ident, water, fly, heighten senses, concentrate, iron skin) are useful, along with any regen skills (meditation).&lt;br /&gt;
&lt;br /&gt;
=== Devoting ===&lt;br /&gt;
 &lt;br /&gt;
Tor is the standard choice, although by all means not required. Usually waiting till 101+ is reccomended, as Tor descreases pracs earned by leveling. Shizaga and Durr are also possible choices, as they both increase stabbing damage, but not as popular at Tor.&lt;br /&gt;
&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
&lt;br /&gt;
'''Soloing:'''&lt;br /&gt;
Rogues do well at soloing with the use of backstab and quickstrike, 101+. Before 101 they might not get hurt much, but they won't be doing much damage either.&lt;br /&gt;
&lt;br /&gt;
'''Tanking:'''&lt;br /&gt;
Before 101, a low hero's best bet is to try to blind the mob with a eye targetted [[Vital Shot]]. A successful eye vital shot is usually enough make the mobs unable to hurt the rogue. As the rogue gets closer to 101, they might want to start using [[Murder]], but be warned: undead mobs (such as rot cor, and the majority of mobs in the lower part of [[:Category:Greed's Gallows|Greed's Gallows]]) can't be targetted with murder. In full tank, it can sometimes start off combat with a &amp;quot;massa&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
Once a rogue reaches sublevel 101 they should consider [[Tanking In Hit Gear]].  The damage done by [[Backstab]] alone can bring most mobs to few wounds / big nasty.  With a good hitter or two you shouldn't have to tank for more than a couple rounds before the mob dies.&lt;br /&gt;
&lt;br /&gt;
'''Hitting:'''&lt;br /&gt;
Rogues hit like crap until they get third attack and enhanced damage, period. After that, they begin to hit ok, but nothing like a warrior with the same skills. A good way to make yourself useful is to stock up on brandies, or bash, or get a stack of thrown weapons. At 101+ they get quickstrike, which lets them land a vital shot during combat, which is nice, but outside of duos rarely will all but big mobs be alive that long.&lt;br /&gt;
&lt;br /&gt;
== Rogues at Lord Tier ==&lt;br /&gt;
&lt;br /&gt;
== Rogue Remort Options ==&lt;br /&gt;
&lt;br /&gt;
[[Lord |Lord]] rogues may remort into [[:Category: Assassins |assassins]] at sublevel 100 and [[:Category: Berserkers |berserkers]] at sublevel 150.&lt;br /&gt;
&lt;br /&gt;
[[Category: Core Classes]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Orosca%27s_Enchanted_Wrist_Guard&amp;diff=39031</id>
		<title>Orosca's Enchanted Wrist Guard</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Orosca%27s_Enchanted_Wrist_Guard&amp;diff=39031"/>
		<updated>2009-12-09T08:10:43Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Enchanted for Count Orosca by a wandering magi, this wrist guard are protected by a powerful enchantment, one befitting a hero.''&lt;br /&gt;
&lt;br /&gt;
 Modifies [[Armor Class|armor class]] by -15 continuous.&lt;br /&gt;
 Armor class is 10-12.&lt;br /&gt;
&lt;br /&gt;
'''Keyword(s):''' orosca, enchanted, wrist, guard.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 50-52.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Type]]:''' [[:Category: Armor |armor]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Slots |Slot(s)]]:''' &amp;lt;worn on wrist&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 200 hps.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 2 lbs.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:''' [[Magic Flag|magic]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Midgaard |Midgaard]] ([[Midgaard Map |Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mobs |Mob(s)]]:''' [[Orosca's Enchanted Wrist Guard Quest]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To get this gear you need to complete a ticket quest.  All of the tickets are antique emerald jewelry, and they're located in the various [[:Category: Secrets |Secrets of Avatar]].  See [[Orosca's Enchanted Wrist Guard Quest]] for more specific information.&lt;br /&gt;
 &lt;br /&gt;
This is one of the easier pieces of [[:Category:Hero Tank Gear|Hero Tank Gear]] to get.&lt;br /&gt;
&lt;br /&gt;
Antique Emerald Tiara: pp ent bank, 6s6w2n (crosses water), north til Quest Sword&lt;br /&gt;
&lt;br /&gt;
Antique Emerald Brooch: pp broo sham  **kill them both or it never repops!! **&lt;br /&gt;
&lt;br /&gt;
Antique Emerald Earing: pp diana, 9endnd2w  (need pass door), kill artisan&lt;br /&gt;
&lt;br /&gt;
Antique Emerald Necklace: pp king lion, sdese (need pass door), pops on ground&lt;br /&gt;
&lt;br /&gt;
Antique Emerald Bracelet: pp orosca, 2nws (need pass door), kill fort&lt;br /&gt;
&lt;br /&gt;
Turn the items in to Orosca.&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Midgaard]]&lt;br /&gt;
[[Category: Armor]]&lt;br /&gt;
[[Category: Hero Tank Gear]]&lt;br /&gt;
[[Category: Ticket Quest Rewards]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Shield_Of_Heroes&amp;diff=39030</id>
		<title>Shield Of Heroes</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Shield_Of_Heroes&amp;diff=39030"/>
		<updated>2009-12-09T08:10:08Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A brilliant adamantite shield emblazoned with the crest of Stonegaard Keep.''&lt;br /&gt;
&lt;br /&gt;
 Modifies [[Armor Class|armor class]] by -50 continuous.&lt;br /&gt;
 Armor class is 10-12.&lt;br /&gt;
&lt;br /&gt;
'''Keyword(s):''' hero, heroes, shield.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 50-52.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Type]]:''' [[:Category: Armor |armor]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Slots |Slot(s)]]:''' &amp;lt;held in offhand&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 200 hps.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 10 lbs.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:''' [[Magic Flag|magic]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Shadow Keep |Shadow Keep]] ([[Shadow Keep Map |Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mobs |Mob(s)]]:''' [[Paladin's Ghost]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Portal to &amp;quot;rot cor&amp;quot; and walk northwest until you get to the waterfall. There is an invis key in the pool, grab it and unlock north to get to the invis Paladin's Ghost. Also, you can just bash the door in.  You may need to use an AoE spell to get him to show.&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Shadow Keep]]&lt;br /&gt;
[[Category: Armor]]&lt;br /&gt;
[[Category: Hero Tank Gear]]&lt;br /&gt;
[[Category: Shields]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Hive_Mind&amp;diff=39025</id>
		<title>Hive Mind</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Hive_Mind&amp;diff=39025"/>
		<updated>2009-12-04T07:46:27Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''[[:Category: Mindbenders |Mindbenders]] have the power to draw psychic energy from their groupmates and use it for themselves.  This [[:Category: Spells |spell]] gathers the drained psychic energy into a floating pool which orbits the caster.  As long as this &amp;quot;floating object&amp;quot; lasts, the [[:Category: Mindbenders |Mindbender]]'s maximum [[Mana Points |mana]] will be increased.  The size of the pool depends on the number of groupmates drained.''&lt;br /&gt;
&lt;br /&gt;
Prerequisite(s): none.&lt;br /&gt;
&lt;br /&gt;
Syntax: [[Cast |cast]] 'hive mind'.&lt;br /&gt;
&lt;br /&gt;
This spell will create a floating object (which is called, unsurprisingly a hive mind). You can have up to two hive minds at a time, and each hive will last for a decent amount of time - I'm not sure yet exactly how many ticks. The hive minds cannot be removed, and they disappear on death.&lt;br /&gt;
&lt;br /&gt;
You need a minimum of 4 groupmates to cast hive mind - you can use mobs, either by buying pets or using [[domination]]. Each group member will increase your maximum mana by 25. So, for example, if you have 5 groupmates and you cast hive mind twice, each hive mind will increase your maximum mana by 125.&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills And Spells]]&lt;br /&gt;
[[Category: Spells]]&lt;br /&gt;
[[Category: Mindbender Hero Skills And Spells]]&lt;br /&gt;
[[Category: Mindbender Class Definers]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Lord_Audis&amp;diff=38988</id>
		<title>Lord Audis</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Lord_Audis&amp;diff=38988"/>
		<updated>2009-11-18T00:38:37Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Slight of build with muscles hardened from a life at sea, Lord Audis bears the weight of controlling the family business well.  Piercing green eyes seem to peer right through visitors.  His clothes are stylish but comfortable.  &amp;quot;Welcome to [[:Category: Lord Audis' Villa |my villa]].  I hope your visit is comfortable.  You may stay in any of the guest rooms if you desire to stay longer.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' Lord, Audis.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 55.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' heroic.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' [[Sentinel Mobs |steadfast]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' [[Sanctuary |sanctuary]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
 Lord Audis is using:&lt;br /&gt;
 &amp;lt;worn on finger&amp;gt;    [[Audis Family Crest (Key)|audis family crest]]&lt;br /&gt;
 &amp;lt;wielded&amp;gt;           [[Rapier (Lord Audis' Villa) |a rapier]]&lt;br /&gt;
&lt;br /&gt;
 Lord Audis is carrying:&lt;br /&gt;
      Nothing.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
There is a chest in his room with 32,000 coins, mostly in gemstone form.&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Lord Audis' Villa |Lord Audis' Villa]] ([[Lord Audis' Villa Map |Map]]).&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Rooms |Room]]:''' Lord Audis' suite (portable).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Walking route from [[Aelmon |Aelmon]]: (?).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lord Audis is portable.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Mobs In Lord Audis' Villa]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Ogre&amp;diff=38987</id>
		<title>Ogre</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Ogre&amp;diff=38987"/>
		<updated>2009-11-17T23:59:28Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Underneath the [[Ogres |ogre]]'s huge feet you can make out a trap door.  He stands guard, [[Rotted Club |a cudgel]] in hand, and glares at you.''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' ogre.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level |Level]]:''' 23.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment |Alignment]]:''' demonic.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mob Types |Flags]]:''' [[Sentinel Mobs |steadfast]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' none.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
 An ogre is using:&lt;br /&gt;
 &amp;lt;worn around neck&amp;gt;  [[Brass Key |a brass key]]&lt;br /&gt;
 &amp;lt;worn on body&amp;gt;      [[Leather Tunic |leather tunic]]&lt;br /&gt;
 &amp;lt;worn on head&amp;gt;      [[Brass Helmet |a brass helmet]]&lt;br /&gt;
 &amp;lt;worn on legs&amp;gt;      [[Chainmail Leggings|chainmail leggings]]&lt;br /&gt;
 &amp;lt;wielded&amp;gt;           [[Rotted Club |a rotted club]]&lt;br /&gt;
&lt;br /&gt;
 An ogre is carrying:&lt;br /&gt;
      Nothing.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
The [[Chainmail Leggings]] on the ogre may be on the ground or in its inventory, due to [[Anti-Evil Flag|alignment flags]]. The key opens the trapdoor he is standing on. The room below contains 2 gems, and the door can be bashed.&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Thrall Swamp |Thrall Swamp]] ([[Thrall Swamp Map |Map]]).&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Rooms |Room]]:''' A Small Hut ([[Cursed Rooms |cursed]], [[No-Quit Rooms |noquit]]).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Walking route from [[Giant Eel |giant eel]]: w, n.&lt;br /&gt;
&lt;br /&gt;
[[Category: Mobs In Thrall Swamp]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=River_Folk_Treasure_Quest&amp;diff=38986</id>
		<title>River Folk Treasure Quest</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=River_Folk_Treasure_Quest&amp;diff=38986"/>
		<updated>2009-11-17T23:56:57Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;From [[Lhadvar Shaman |Lhadvar Shaman]]:&lt;br /&gt;
&lt;br /&gt;
* Go 3n, 4e, s.&lt;br /&gt;
&lt;br /&gt;
* [[Get |Get]] [[Tiny Gold Fish Scale |a tiny gold fish scale]] from a pile of iridescent fish scales.&lt;br /&gt;
&lt;br /&gt;
* Go n, 4w, 3s.&lt;br /&gt;
&lt;br /&gt;
* [[Give |Give]] [[Tiny Gold Fish Scale |a tiny gold fish scale]] to [[Lhadvar Shaman |a Lhadvar Shaman]] and receive [[Seashell Key |a seashell key]].&lt;br /&gt;
&lt;br /&gt;
* Go 3n, 2e, n, 2w, 2s, d, e (note: crosses [[Water Terrain |water terrain]]).&lt;br /&gt;
&lt;br /&gt;
* [[Unlock |Unlock]] an ancient wooden seachest using [[Seashell Key |a seashell key]].&lt;br /&gt;
&lt;br /&gt;
* [[Open |Open]] an ancient wooden seachest. &lt;br /&gt;
&lt;br /&gt;
* [[Get |Get]] all from an ancient wooden seachest.&lt;br /&gt;
&lt;br /&gt;
Total value of the gems/gold in the chest is 6,500.&lt;br /&gt;
&lt;br /&gt;
[[Category: Quests In River Folk]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Kheffin&amp;diff=38985</id>
		<title>Kheffin</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Kheffin&amp;diff=38985"/>
		<updated>2009-11-17T23:31:58Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Kheffin sold his soul to the demon Lord Belag in exchange for arcane power. But he isn't satisfied with that. Now he wants to rule the world and let all feel his might.''&amp;lt;br&amp;gt;&lt;br /&gt;
''But first... first he has to dispose of his greatest foes, May of Maa'rell-ah and her knights. That is why he is here... to learn dark spells to do this...''&lt;br /&gt;
&lt;br /&gt;
'''Keywords:''' kheffin&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Level|Level]]:''' 68&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Alignment]]:''' Demonic&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category:Mob Types|Flags]]:''' [[Sentinel Mobs |Steadfast]], [[Spellcasting Mobs |Spellcaster]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Affects:''' [[Sanctuary]]&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
&lt;br /&gt;
 Kheffin is using:&lt;br /&gt;
 &amp;lt;wielded&amp;gt;           [[Kheffin's Blade|kheffin's blade]]&lt;br /&gt;
 &amp;lt;held&amp;gt;              [[Book Of Power|book of power]]&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
Kheffin gives a [[Red Vial|red vial]] in return for a ticket in [[:Category:Obsidian Tower|Obsidian Tower]].&lt;br /&gt;
&lt;br /&gt;
Takes 2-3 surge 4 disintegrates to kill him. &lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Dark Castle |Dark Castle]] ([[Dark Castle Map |Map]]).&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Rooms |Room]]:''' The chambers of Killl'gher.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Walking directions from [[Mercenary Captain]]: w s u u [e] n n n n n n d d d e e open n, n&lt;br /&gt;
&lt;br /&gt;
[[Category: Mobs In Dark Castle]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Harmonizing&amp;diff=38977</id>
		<title>Harmonizing</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Harmonizing&amp;diff=38977"/>
		<updated>2009-11-17T07:41:03Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Harmonizing, or &amp;quot;Harming&amp;quot; is a lord level ability that realigns the target item to the caster's alignment. If the caster is aligned good, it removes the [[Anti-Good Flag|Anti-Good flag]] (if it is on the item) and replaces it with [[Anti-Evil Flag |Anti-Evil]] and [[Anti-Neutral Flag |Anti-Neutral]]. If the caster is aligned evil, it removes the [[Anti-Evil Flag |Anti-Evil flag]] and replaces it with [[Anti-Good Flag |Anti-Good]] and [[Anti-Neutral Flag |Anti-Neutral]]. Please note that items with the [[Dark Flag |Dark flag]] cannot be harmed, and require [[Fading |fading]] if you wish to change their alignment.&lt;br /&gt;
&lt;br /&gt;
[[Category: Gameplay]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Wafer_With_Essence&amp;diff=38976</id>
		<title>Wafer With Essence</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Wafer_With_Essence&amp;diff=38976"/>
		<updated>2009-11-17T05:55:04Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Object Type&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Pill&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Level&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Weight&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Contents&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Level 55 spells of: 'sanctuary' 'cure critical'.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Area&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[:Category: Padmasa |Padmasa]] ([[Padmasa Map |Map]])&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Mob&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Administrator Gru-Dzek]] (Portalable)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[Suggested Spellcasting Gear#Suggested Buffing Gear|Suggested Buffing Gear]]&lt;br /&gt;
[[Category: Gear In Padmasa]]&lt;br /&gt;
[[Category: Pills]]&lt;br /&gt;
[[Category: Hero Casties]]&lt;br /&gt;
[[Category: Cure Critical Gear]]&lt;br /&gt;
[[Category: Sanctuary Gear]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=White_Marble_Cross&amp;diff=38975</id>
		<title>White Marble Cross</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=White_Marble_Cross&amp;diff=38975"/>
		<updated>2009-11-17T05:53:33Z</updated>

		<summary type="html">&lt;p&gt;Bryax: /* Directions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A white marble cross is here.''&lt;br /&gt;
&lt;br /&gt;
 Has 2-4(2-4) [[Staff Values |charges]] at level (33-34) '[[Sanctuary |sanctuary]]'.&lt;br /&gt;
&lt;br /&gt;
'''Keyword(s):''' cross, white, marble.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Level |Level(s)]]:''' 32-34.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Types |Type]]:''' [[:Category: Staves |staff]].&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Slots |Slot(s)]]:''' &amp;lt;held&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Quality |Quality]]:''' 30 hps.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[Object Weight |Weight]]:''' 1 lbs.&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Object Flags |Flag(s)]]:''' [[Anti-Evil Flag |anti-evil]], [[Anti-Neutral Flag |anti-neutral]], [[Bless Flag |bless]], [[Glow Flag |glow]], [[Good Flag |good]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
See also [[Suggested Spellcasting Gear #Suggested Buffing Gear |Suggested Buffing Gear]].&lt;br /&gt;
&lt;br /&gt;
== Directions ==&lt;br /&gt;
&lt;br /&gt;
'''[[:Category: Areas |Area]]:''' [[:Category: Coven |Coven]] ([[Coven Map |Map]]).&amp;lt;br&amp;gt;&lt;br /&gt;
'''[[:Category: Mobs |Mob(s)]]:''' [[Guardian Of The White Temple |The guardian of the white temple]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Portal to Gelda: s, 2w, {w}, 2n, 2e, n.&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Coven]]&lt;br /&gt;
[[Category: Staves]]&lt;br /&gt;
[[Category: Lowmort 31-40 Casties]]&lt;br /&gt;
[[Category: Sanctuary Gear]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Flask_Of_Holy_Water&amp;diff=38974</id>
		<title>Flask Of Holy Water</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Flask_Of_Holy_Water&amp;diff=38974"/>
		<updated>2009-11-17T05:52:25Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;  Level 24 spells of: '[[Bless|bless]]' '[[Sanctuary|sanctuary]]'&lt;br /&gt;
Level: 24&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 2&amp;lt;br&amp;gt;&lt;br /&gt;
Mob: [[Grand Templar]] (Portalable)&amp;lt;br&amp;gt; &lt;br /&gt;
Area: [[:Category: Dwarven Catacombs |Dwarven Catacombs]] ([[Dwarven Catacombs Map |Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
Walking directions from Sol: 3e2n3e5n3w1n2u1e1u5n(1n)(1d)2s2w4s1e&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[Suggested Spellcasting Gear#Suggested Buffing Gear|Suggested Buffing Gear]]&lt;br /&gt;
[[Category: Gear In Dwarven Catacombs]]&lt;br /&gt;
[[Category: Potions]]&lt;br /&gt;
[[Category: Lowmort 21-30 Casties]]&lt;br /&gt;
[[Category: Bless Gear]]&lt;br /&gt;
[[Category: Sanctuary Gear]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Elixir_Of_Crimson_Blood&amp;diff=38973</id>
		<title>Elixir Of Crimson Blood</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Elixir_Of_Crimson_Blood&amp;diff=38973"/>
		<updated>2009-11-17T05:52:02Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;  Level 30 spells of: '[[Sanctuary|sanctuary]]' '[[Protection Evil|protection evil]]' '[[Stone Skin|stone skin]]'.&lt;br /&gt;
Level: 32&amp;lt;br&amp;gt;&lt;br /&gt;
Type: Potion&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Area: [[:Category: Enchantment Of The Shades |Enchantment of the Shades]] ([[Enchantment Of The Shades Map |Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
Mob: none&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This potion loads on the floor in the same room as the [[Tangled Mass Of Demonic Lust]]. Portal to Mystagogue, and then speedwalk: [n], 3e, 3s, 2e, s, w, 2s, w, 2d. You'll need pass door and water breathing up.&lt;br /&gt;
&lt;br /&gt;
See also [[Suggested Spellcasting Gear#Suggested Buffing Gear|Suggested Buffing Gear]]&lt;br /&gt;
[[Category: Gear In Enchantment Of The Shades]]&lt;br /&gt;
[[Category: Potions]]&lt;br /&gt;
[[Category: Lowmort 31-40 Casties]]&lt;br /&gt;
[[Category: Protection Evil Gear]]&lt;br /&gt;
[[Category: Sanctuary Gear]]&lt;br /&gt;
[[Category: Stone Skin Gear]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Flask_Of_Holy_Water&amp;diff=38972</id>
		<title>Flask Of Holy Water</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Flask_Of_Holy_Water&amp;diff=38972"/>
		<updated>2009-11-17T05:50:59Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;  Level 24 spells of: '[[Bless|bless]]' '[[Sanctuary|sanctuary]]'&lt;br /&gt;
Level: 24&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 2&amp;lt;br&amp;gt;&lt;br /&gt;
Mob: [[Grand Templar]] (Portal able)&amp;lt;br&amp;gt; &lt;br /&gt;
Area: [[:Category: Dwarven Catacombs |Dwarven Catacombs]] ([[Dwarven Catacombs Map |Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
Walking directions from Sol: 3e2n3e5n3w1n2u1e1u5n(1n)(1d)2s2w4s1e&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[Suggested Spellcasting Gear#Suggested Buffing Gear|Suggested Buffing Gear]]&lt;br /&gt;
[[Category: Gear In Dwarven Catacombs]]&lt;br /&gt;
[[Category: Potions]]&lt;br /&gt;
[[Category: Lowmort 21-30 Casties]]&lt;br /&gt;
[[Category: Bless Gear]]&lt;br /&gt;
[[Category: Sanctuary Gear]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Crumpled_Scroll&amp;diff=38971</id>
		<title>Crumpled Scroll</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Crumpled_Scroll&amp;diff=38971"/>
		<updated>2009-11-17T05:47:54Z</updated>

		<summary type="html">&lt;p&gt;Bryax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Object Type&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Scroll&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Level&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Weight&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Contents&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Level 20 spells of: 'cure critical' 'cure critical' 'cure critical'.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Area&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[:Category: Nubrius |Nubrius]] ([[Nubrius Map |Map]])&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Room&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;At the altar&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Portal to Bone Golem, s s s w n w n w w n e e n u u u u e s. A hero with pass door up can speedwalk this while visible safely.&lt;br /&gt;
&lt;br /&gt;
See also [[Suggested Spellcasting Gear#Suggested Healing Gear|Suggested Healing Gear]]&lt;br /&gt;
[[Category: Gear In Nubrius]]&lt;br /&gt;
[[Category: Scrolls]]&lt;br /&gt;
[[Category: Lowmort 1-10 Casties]]&lt;br /&gt;
[[Category: Cure Critical Gear]]&lt;/div&gt;</summary>
		<author><name>Bryax</name></author>
		
	</entry>
</feed>