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	<id>http://www.melanarchy.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Seguethemonk</id>
	<title>AvatarWiki - User contributions [en]</title>
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	<updated>2026-04-04T10:50:27Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.melanarchy.org/index.php?title=Category:Lowmort&amp;diff=26409</id>
		<title>Category:Lowmort</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Category:Lowmort&amp;diff=26409"/>
		<updated>2006-08-18T07:12:32Z</updated>

		<summary type="html">&lt;p&gt;Seguethemonk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''[[Level |Levels]]:''' 1 - 50&lt;br /&gt;
One of the things people notice about Avatar is that it has a tiered&lt;br /&gt;
leveling system. Anyone entering the mud starts as a low mortal (or&lt;br /&gt;
lowmort). The lowmort tier runs from level 1 to 50, and at level 51&lt;br /&gt;
you become a hero.&lt;br /&gt;
&lt;br /&gt;
Each tier has certain responsibilities. As a lowmort, it is your&lt;br /&gt;
responsibility to learn about the game and how to play your chosen&lt;br /&gt;
race and class. This is a time to learn the mud and to explore its&lt;br /&gt;
many possibilities.&lt;br /&gt;
&lt;br /&gt;
As a lowmort, feel free to roam the mud and learn where to go to get&lt;br /&gt;
experience and become well equipped. Feel free to ask for help on&lt;br /&gt;
chat. Though most people won't get you equipment they may help you&lt;br /&gt;
find it. The thrill of lowmort is in the learning and exploration.&lt;br /&gt;
Take advantage of your time at this tier and experiment with different&lt;br /&gt;
equipment and areas.&lt;br /&gt;
&lt;br /&gt;
At some point in your lowmort travels you may find you need help&lt;br /&gt;
with your outings (often called runs). Then you will know it's time&lt;br /&gt;
to group with your fellow low mortals. Groups may not be easy to come&lt;br /&gt;
by, but you'll find that the more you run, the more friends you'll&lt;br /&gt;
make, and the more groups you'll be asked into.&lt;br /&gt;
&lt;br /&gt;
Just remember to enjoy your time at lowmort, and never be afraid to ask &lt;br /&gt;
for help or advice! Good luck and good hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Main Page |Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Miscellaneous]]&lt;br /&gt;
[[Category: Tiers]]&lt;/div&gt;</summary>
		<author><name>Seguethemonk</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Titan&amp;diff=26408</id>
		<title>Titan</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Titan&amp;diff=26408"/>
		<updated>2006-08-18T07:10:06Z</updated>

		<summary type="html">&lt;p&gt;Seguethemonk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''[[Level |Levels]]:''' ??? - ???&lt;br /&gt;
It is technically accurate to say that the Titans exemplify talent,&lt;br /&gt;
dedication, and power. Such an assertion, however, is akin to saying&lt;br /&gt;
that Bhyss is occasionally a little ungregarious.&lt;br /&gt;
&lt;br /&gt;
A few impudent mortal leaders have sent armies into battle with Gods.&lt;br /&gt;
The Titans have led those armies, and they can claim victory over the&lt;br /&gt;
most mighty beings in the Realm.&lt;br /&gt;
&lt;br /&gt;
Once, in the days long past that provided all the substance of today's&lt;br /&gt;
gossip and speculation, a Titan wished to cross a river. Dissatisfied&lt;br /&gt;
with the craftsmanship of the bridge, he crafted a new one from a nearby&lt;br /&gt;
forest. Still inimical to the crossing, he finally simply diverted the&lt;br /&gt;
river's flow into the ocean, in the process flooding ten villages and&lt;br /&gt;
ending a centuries-old tribal feud by drowning all the participants. He&lt;br /&gt;
then decided not to cross the river after all and continued on his&lt;br /&gt;
journey.&lt;br /&gt;
&lt;br /&gt;
Such an immense achievement characterizes but a fraction of the Titans'&lt;br /&gt;
true ability. The indiscriminate use of that mastery of magic and nature&lt;br /&gt;
may explain why there are no Titans today.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Tiers]]&lt;/div&gt;</summary>
		<author><name>Seguethemonk</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Angel_Petitions&amp;diff=26407</id>
		<title>Angel Petitions</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Angel_Petitions&amp;diff=26407"/>
		<updated>2006-08-18T07:08:21Z</updated>

		<summary type="html">&lt;p&gt;Seguethemonk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A player with at least one character of Hero level 30 or higher may petition&lt;br /&gt;
a character of Hero level to become an angel. The step from hero to angel is&lt;br /&gt;
a serious one. It involves giving up your mortal equipment (do NOT donate or&lt;br /&gt;
give away your equipment as an angel candidate), and giving up actually playing&lt;br /&gt;
the game as that hero, in order to help your fellow players in the unique role&lt;br /&gt;
of an angel. Read [[:CATEGORY:Angels | Angel]] for a basic outline of the class.&lt;br /&gt;
&lt;br /&gt;
Those interested only in becoming an Immortal should not petition for Angel.&lt;br /&gt;
Angel is completely separate from Acolyte, and is not a path to power.&lt;/div&gt;</summary>
		<author><name>Seguethemonk</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Angel_Petitions&amp;diff=26406</id>
		<title>Angel Petitions</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Angel_Petitions&amp;diff=26406"/>
		<updated>2006-08-18T07:07:03Z</updated>

		<summary type="html">&lt;p&gt;Seguethemonk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A player with at least one character of Hero level 30 or higher may petition&lt;br /&gt;
a character of Hero level to become an angel. The step from hero to angel is&lt;br /&gt;
a serious one. It involves giving up your mortal equipment (do NOT donate or&lt;br /&gt;
give away your equipment as an angel candidate), and giving up actually playing&lt;br /&gt;
the game as that hero, in order to help your fellow players in the unique role&lt;br /&gt;
of an angel. Read [[CATEGORY:Angels|Angel]] for a basic outline of the class.&lt;br /&gt;
&lt;br /&gt;
Those interested only in becoming an Immortal should not petition for Angel.&lt;br /&gt;
Angel is completely separate from Acolyte, and is not a path to power.&lt;/div&gt;</summary>
		<author><name>Seguethemonk</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Angel_Petitions&amp;diff=26405</id>
		<title>Angel Petitions</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Angel_Petitions&amp;diff=26405"/>
		<updated>2006-08-18T07:05:52Z</updated>

		<summary type="html">&lt;p&gt;Seguethemonk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A player with at least one character of Hero level 30 or higher may petition&lt;br /&gt;
a character of Hero level to become an angel. The step from hero to angel is&lt;br /&gt;
a serious one. It involves giving up your mortal equipment (do NOT donate or&lt;br /&gt;
give away your equipment as an angel candidate), and giving up actually playing&lt;br /&gt;
the game as that hero, in order to help your fellow players in the unique role&lt;br /&gt;
of an angel. Read [[CATEGORY:Angels:Angel]] for a basic outline of the class.&lt;br /&gt;
&lt;br /&gt;
Those interested only in becoming an Immortal should not petition for Angel.&lt;br /&gt;
Angel is completely separate from Acolyte, and is not a path to power.&lt;/div&gt;</summary>
		<author><name>Seguethemonk</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Angel_Petitions&amp;diff=26404</id>
		<title>Angel Petitions</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Angel_Petitions&amp;diff=26404"/>
		<updated>2006-08-18T07:05:00Z</updated>

		<summary type="html">&lt;p&gt;Seguethemonk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A player with at least one character of Hero level 30 or higher may petition&lt;br /&gt;
a character of Hero level to become an angel. The step from hero to angel is&lt;br /&gt;
a serious one. It involves giving up your mortal equipment (do NOT donate or&lt;br /&gt;
give away your equipment as an angel candidate), and giving up actually playing&lt;br /&gt;
the game as that hero, in order to help your fellow players in the unique role&lt;br /&gt;
of an angel. Read [[CATEGORY:ANGEL:Angel]] for a basic outline of the class.&lt;br /&gt;
&lt;br /&gt;
Those interested only in becoming an Immortal should not petition for Angel.&lt;br /&gt;
Angel is completely separate from Acolyte, and is not a path to power.&lt;/div&gt;</summary>
		<author><name>Seguethemonk</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Angel_Petitions&amp;diff=26403</id>
		<title>Angel Petitions</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Angel_Petitions&amp;diff=26403"/>
		<updated>2006-08-18T07:03:43Z</updated>

		<summary type="html">&lt;p&gt;Seguethemonk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A player with at least one character of Hero level 30 or higher may petition&lt;br /&gt;
a character of Hero level to become an angel. The step from hero to angel is&lt;br /&gt;
a serious one. It involves giving up your mortal equipment (do NOT donate or&lt;br /&gt;
give away your equipment as an angel candidate), and giving up actually playing&lt;br /&gt;
the game as that hero, in order to help your fellow players in the unique role&lt;br /&gt;
of an angel. Read [ANGEL:ANGEL] for a basic outline of the class.&lt;br /&gt;
&lt;br /&gt;
Those interested only in becoming an Immortal should not petition for Angel.&lt;br /&gt;
Angel is completely separate from Acolyte, and is not a path to power.&lt;/div&gt;</summary>
		<author><name>Seguethemonk</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Angel_Petitions&amp;diff=26402</id>
		<title>Angel Petitions</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Angel_Petitions&amp;diff=26402"/>
		<updated>2006-08-18T07:03:16Z</updated>

		<summary type="html">&lt;p&gt;Seguethemonk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
A player with at least one character of Hero level 30 or higher may petition&lt;br /&gt;
a character of Hero level to become an angel. The step from hero to angel is&lt;br /&gt;
a serious one. It involves giving up your mortal equipment (do NOT donate or&lt;br /&gt;
give away your equipment as an angel candidate), and giving up actually playing&lt;br /&gt;
the game as that hero, in order to help your fellow players in the unique role&lt;br /&gt;
of an angel. Read ANGEL for a basic outline of the class.&lt;br /&gt;
&lt;br /&gt;
Those interested only in becoming an Immortal should not petition for Angel.&lt;br /&gt;
Angel is completely separate from Acolyte, and is not a path to power.&lt;/div&gt;</summary>
		<author><name>Seguethemonk</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Category:Angels&amp;diff=26401</id>
		<title>Category:Angels</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Category:Angels&amp;diff=26401"/>
		<updated>2006-08-18T07:01:43Z</updated>

		<summary type="html">&lt;p&gt;Seguethemonk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''[[Level |Levels]]:''' ??? - ???&lt;br /&gt;
The Angels are a class of individuals who have chosen to&lt;br /&gt;
sacrifice all mortal possessions and their former ways of life, and have&lt;br /&gt;
dedicated themselves to helping their fellow players.  Angels try to remain&lt;br /&gt;
accessible and friendly to mortals, and will help when they can, but please&lt;br /&gt;
remember that they are not your personal slaves, and they do have the whole&lt;br /&gt;
mud to watch over.  Angel aid also differs from the direct material aid&lt;br /&gt;
often associated with the hero class.  Angels have given up fighting and&lt;br /&gt;
getting equipment; instead they try to help with advice and guidance, as&lt;br /&gt;
well as with CRs and emergency situations.  Thus, the role of the&lt;br /&gt;
Angel class is that of a teacher/mentor to the mud, using personal&lt;br /&gt;
experience with the game to help guide fellow players to become better&lt;br /&gt;
mudders.&lt;br /&gt;
&lt;br /&gt;
The Angels assist the Immortals in making Avatar a good place to play.&lt;br /&gt;
Angels cannot prevent mortals from encountering affliction and danger,&lt;br /&gt;
but they can and will help mortals learn to cope with such occurrences.&lt;br /&gt;
Angels stand ready to welcome strangers to our realm and to assist even&lt;br /&gt;
the smallest of Avatar's citizens.&lt;br /&gt;
&lt;br /&gt;
Angels abide by the code of their kind.  While they will offer quick help&lt;br /&gt;
in true emergencies, the best assistance they offer is that of teaching&lt;br /&gt;
and mentoring.  Angels have a special place in their hearts for mortals who&lt;br /&gt;
are willing to learn the ways of Avatar and work at solving their own&lt;br /&gt;
problems.&lt;br /&gt;
&lt;br /&gt;
See also [[:Category: Immortals |Immortals]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Miscellaneous]]&lt;br /&gt;
[[Category: Tiers]]&lt;/div&gt;</summary>
		<author><name>Seguethemonk</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Category:Immortals&amp;diff=26400</id>
		<title>Category:Immortals</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Category:Immortals&amp;diff=26400"/>
		<updated>2006-08-18T07:00:24Z</updated>

		<summary type="html">&lt;p&gt;Seguethemonk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''[[Level |Levels]]:''' ??? - ???&lt;br /&gt;
Once a player reaches level 850, he/she is considered an Immortal of&lt;br /&gt;
Avatar.  Immortals are extremely important in keeping&lt;br /&gt;
Avatar running smoothly.  They play many different roles and handle any&lt;br /&gt;
kind of character problems, such as equipment reimbursements, offensive&lt;br /&gt;
behavior, and inter-character problems.  Immortals also aid in the&lt;br /&gt;
improvement of Avatar by suggesting or even writing new features for the&lt;br /&gt;
MUD.  They edit, write and fix areas.  Immortals occasionally run quests&lt;br /&gt;
and contests. Immortals are here to answer your questions to the best of&lt;br /&gt;
their ability or help you find someone who can answer your questions.&lt;br /&gt;
&lt;br /&gt;
Immortals on Avatar do not provide &amp;quot;divine intervention&amp;quot; to mortals. DO&lt;br /&gt;
NOT expect an Imm to help you level, give you free equipment (and you&lt;br /&gt;
cannot pay for equipment either), perform corpse retrievals - except in&lt;br /&gt;
rare circumstances at the discretion of the Immortal, give you levels&lt;br /&gt;
except in cases of certain quest or contest rewards, or give you gold. It&lt;br /&gt;
is considered improper to ask for intervention as it might be considered&lt;br /&gt;
cheating which would be punishable by denial for both the Immortal and the&lt;br /&gt;
mortal involved.&lt;br /&gt;
&lt;br /&gt;
If for some reason something unusual happens and it is necessary to&lt;br /&gt;
discuss it with an Immortal, please find the most junior Imm on at the&lt;br /&gt;
time. Reimbursements, information you have about possible causes of&lt;br /&gt;
crashes, or inter-character quarrels are all good examples of things that&lt;br /&gt;
imms expect to be asked to correct.  It is important to respect the role &lt;br /&gt;
of an Immortal, as they work hard to improve Avatar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
See also [[:Category: Angels |Angels]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Miscellaneous]]&lt;br /&gt;
[[Category: Tiers]]&lt;/div&gt;</summary>
		<author><name>Seguethemonk</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Debonair&amp;diff=26399</id>
		<title>Debonair</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Debonair&amp;diff=26399"/>
		<updated>2006-08-18T06:51:06Z</updated>

		<summary type="html">&lt;p&gt;Seguethemonk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Immortals]]&lt;br /&gt;
&lt;br /&gt;
Debonair started playing Avatar in 1996 to foolishly check if it really&lt;br /&gt;
was more addictive than IRC, like someone he was chatting with claimed.&lt;br /&gt;
Debonair was the first character he made, but gave it up at level 16 and&lt;br /&gt;
started a warrior character, Nefar. When Nefar lorded, Debonair was helped&lt;br /&gt;
to hero where he decided to try to contribute to the game in the ways&lt;br /&gt;
possible. As an Angel, Debonair worked hard to make the players aware of&lt;br /&gt;
the dangers in the game, and tried to advise as much as possible.&lt;br /&gt;
&lt;br /&gt;
Debonair usually handles the pfile registrating, and writing a weekly&lt;br /&gt;
summary of events on the mud for the immortals. He tries to bring a&lt;br /&gt;
friendly atmosphere wherever he goes.&lt;br /&gt;
&lt;br /&gt;
The best way to reach Debonair is to note him on the private board, or, to&lt;br /&gt;
email at debonair@outland.org.&lt;/div&gt;</summary>
		<author><name>Seguethemonk</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Snikt&amp;diff=26398</id>
		<title>Snikt</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Snikt&amp;diff=26398"/>
		<updated>2006-08-18T06:34:48Z</updated>

		<summary type="html">&lt;p&gt;Seguethemonk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Immortals]]&lt;br /&gt;
Snikt, Implementor, &amp;quot;Prolly as high as you can get&amp;quot;.  Tyrant/Owner.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Having played Sloth and ROMII, I came to Farside when they disappeared.&lt;br /&gt;
A little after a year and several mudsite moves later, Avatar was created to&lt;br /&gt;
provide a high quality and relatively safe gaming experience with no fees,&lt;br /&gt;
although donations to cover equipment and operating costs are always welcome&lt;br /&gt;
(see help contribution)!  :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
See him for:  Critical, mud-wide issues only.&lt;br /&gt;
Don't 'tell' him unless he talks first.&lt;br /&gt;
He can be reached at snikt@outland.org&lt;br /&gt;
&lt;br /&gt;
Responsible for:  Primarily design, but he's been known to code,&lt;br /&gt;
administer the system, handle operations among other things.  His first&lt;br /&gt;
opportunity as an Immortal was used to run Quests for other players and he&lt;br /&gt;
was later praised for his quick ability to jail, deny, ban and otherwise&lt;br /&gt;
whack players or Immortals who were out of control.&lt;/div&gt;</summary>
		<author><name>Seguethemonk</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Gremblingadorim%27s_Hide&amp;diff=26339</id>
		<title>Gremblingadorim's Hide</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Gremblingadorim%27s_Hide&amp;diff=26339"/>
		<updated>2006-08-11T05:12:44Z</updated>

		<summary type="html">&lt;p&gt;Seguethemonk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; Modifies armor class by -20 continuous.&lt;br /&gt;
&lt;br /&gt;
Slot: Neck&amp;lt;br&amp;gt;&lt;br /&gt;
Level: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Base: 9-10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 8&amp;lt;br&amp;gt;&lt;br /&gt;
Area: [[:Category: Wildwood |Wildwood]] ([[Wildwood Map |Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
Skinned From: [[Gremblingadorim]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Port to [[Gremblingadorim|Grembling]] kill it, and skin the corpse.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gremblingadorim]] wanders and can usually be found in the Northeast Wildwood around Wamphyri Aerie&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Wildwood]]&lt;br /&gt;
[[Category: Armor]]&lt;br /&gt;
[[Category: Lowmort 31-40 Tank Gear]]&lt;br /&gt;
[[Category: Lowmort 41-50 Tank Gear]]&lt;br /&gt;
[[Category: Skin Items]]&lt;/div&gt;</summary>
		<author><name>Seguethemonk</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Gremblingadorim%27s_Hide&amp;diff=26338</id>
		<title>Gremblingadorim's Hide</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Gremblingadorim%27s_Hide&amp;diff=26338"/>
		<updated>2006-08-11T05:12:33Z</updated>

		<summary type="html">&lt;p&gt;Seguethemonk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; Modifies armor class by -20 continuous.&lt;br /&gt;
&lt;br /&gt;
Slot: Neck&amp;lt;br&amp;gt;&lt;br /&gt;
Level: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Base: 9-10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 8&amp;lt;br&amp;gt;&lt;br /&gt;
Area: [[:Category: Wildwood |Wildwood]] ([[Wildwood Map |Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
Skinned From: [[Gremblingadorim]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Port to [[Gremblingadorim|Grembling]] kill it, and skin the corpse.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gremblingadorim]]wanders and can usually be found in the Northeast Wildwood around Wamphyri Aerie&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Wildwood]]&lt;br /&gt;
[[Category: Armor]]&lt;br /&gt;
[[Category: Lowmort 31-40 Tank Gear]]&lt;br /&gt;
[[Category: Lowmort 41-50 Tank Gear]]&lt;br /&gt;
[[Category: Skin Items]]&lt;/div&gt;</summary>
		<author><name>Seguethemonk</name></author>
		
	</entry>
	<entry>
		<id>http://www.melanarchy.org/index.php?title=Gremblingadorim%27s_Hide&amp;diff=26337</id>
		<title>Gremblingadorim's Hide</title>
		<link rel="alternate" type="text/html" href="http://www.melanarchy.org/index.php?title=Gremblingadorim%27s_Hide&amp;diff=26337"/>
		<updated>2006-08-11T05:12:08Z</updated>

		<summary type="html">&lt;p&gt;Seguethemonk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; Modifies armor class by -20 continuous.&lt;br /&gt;
&lt;br /&gt;
Slot: Neck&amp;lt;br&amp;gt;&lt;br /&gt;
Level: 40&amp;lt;br&amp;gt;&lt;br /&gt;
Base: 9-10&amp;lt;br&amp;gt;&lt;br /&gt;
Weight: 8&amp;lt;br&amp;gt;&lt;br /&gt;
Area: [[:Category: Wildwood |Wildwood]] ([[Wildwood Map |Map]])&amp;lt;br&amp;gt;&lt;br /&gt;
Skinned From: [[Gremblingadorim]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Port to [[Gremblingadorim|Grembling]] kill it, and skin the corpse.&amp;lt;br&amp;gt;&lt;br /&gt;
Gremblingadorm wanders and can usually be found in the Northeast Wildwood around Wamphyri Aerie&lt;br /&gt;
&lt;br /&gt;
[[Category: Gear In Wildwood]]&lt;br /&gt;
[[Category: Armor]]&lt;br /&gt;
[[Category: Lowmort 31-40 Tank Gear]]&lt;br /&gt;
[[Category: Lowmort 41-50 Tank Gear]]&lt;br /&gt;
[[Category: Skin Items]]&lt;/div&gt;</summary>
		<author><name>Seguethemonk</name></author>
		
	</entry>
</feed>